net doors detail (Net Doors)



NET Doors

Some local hosts expose real physical doors to remote control from
their own internal Doors area -- a Quick Ops Operation's local
datafort, reached via `link` from its Security room or a Server/NET
room, is the current example.

These commands work ONLY while your NET avatar is actually standing in
that exact host's Doors control area. They do nothing anywhere else in
the NET, and there is no meatspace command that reaches them from
outside -- reaching and holding sufficient access in the Doors area IS
the authorization; there is no separate roll per button press.

List the doors reachable from here:

    doors

Shows each door's short local ID (for example D01) and current state:
OPEN, CLOSED, LOCKED, or BROKEN.

Operate one:

    door <id> status
    door <id> open
    door <id> close
    door <id> lock
    door <id> unlock

Example:

    door D01 open

A door you open/close/lock/unlock from the NET changes the SAME real
physical door meatspace players use -- both faces update together,
immediately. A broken door cannot be closed or locked, and stays
physically open. A door with autolock re-engages its lock when closed.

Related help:

    help net nodes