Languages and speak
Every Character knows Common. Additional languages are learned through
separate 5 EP Language Edges during character creation. Common is free and
does not consume a language slot. Language Recognition also costs 5 EP but
does not consume a language slot.
Natural Intellect determines additional-language capacity:
additional language slots = Natural Intellect // 2
This grants one slot at Intellect 2, two at Intellect 4, three at Intellect
6, four at Intellect 8, and five at Intellect 10. Effective or temporarily
modified Intellect does not change this capacity.
Use:
speak
to see your current and known languages.
Use:
speak common
speak russian
speak spanish
to select a language you know. The selection is persistent and applies to
room speech, quoted speech in emotes and poses, LinkCom phone speech, and
LinkCom direct writing.
Language Recognition can identify an unfamiliar language but does not reveal
or translate its words.
Learned languages are not automatically removed if Natural Intellect later
drops. A Character above capacity may continue using and switching among
languages already learned, but cannot learn another until capacity is
available. Post-chargen language learning is not currently available.
ASL is a signed visual language. Full visual signing is not yet implemented,
so it cannot be selected for ordinary audible speech or phone audio.